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Introduction to 3D Game …ogramming with DirectX 12
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Introduction-to-3D-Game-Programming-with-DirectX-12.ISO
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Chapter 9 Texturing
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Fig9-3.bmp
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Tile
Bitmap Image
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2016-03-02
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57.9 MB
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6432x3148
ocr:
P1 == (X1,31,21) 91 =( (41,V1) 92 =( (u2,U2) P2= (X2,)2,2) tu I (u,2) PEIEYX t(P2 Po s(91 -90) t(q2 900 S(P1 Po) Po == (X0,30,Z0) 9o = (uo,V0) Y+0 3D Triangle Corresponding Texture Triangle